Roll.
Commits all bets to the
current throw and rolls the
dice. Players may click Roll
without any bets on the table
(in order to clear out a round
to start betting on a Come-Out
roll).
Re-Bet Buttons: Four
buttons to make it easy to
replay wagers that were resolved
or removed. After using a
re-bet button, you can modify
the individual bet amounts
by clicking on them. They
are segregated into different
categories:
ALL.
Repeats all bets that were
resolved on last roll, if
they can be placed. Does not
effect any pending bets that
remain on the board unresolved.
LINE. Repeats any Front
Line or Back Line bets (Pass
or Don't Pass) that were on
the table during the most
recent Come Out roll where
there were Line bets at stake.
It only repeats Line bets
that were resolved, not those
still pending.
HARDWAYS.
Repeats any Hardway bets that
were on the table during the
most recent roll with Hardway
bets at stake. It only repeats
Hardway bets that were resolved,
not those still pending.
ONE
ROLL. Repeats any One-Roll
bets that were on the table
during the most recent roll
with One-Roll bets at stake.
Throw/Pass. A selection
setting to determine dice
animation when Roll is clicked.
When set to Throw, player
will see a long view of the
Craps table from the shooter's
perspective. Player can choose
a pair of dice and control
the toss with mouse movements.
If set to Pass, the dice are
thrown by "another player"
when Roll is clicked, and
the animation only shows the
dice coming into the main
view from the right. You can
change the setting of Throw/Pass
at any time.
Take All. For all winning
bets after a roll, takes both
original bet and winnings
for that bet off table and
adds total to player's account
balance.
Let Bet Ride. For
all winning bets after a roll,
keeps original bet on table
as a wager for next roll,
but takes winnings for that
bet off table and into player's
account balance.
Let All Ride. For
all winning bets after a roll,
keeps both original bet and
winnings for that bet on table
as combined wager (up to max
bet) on next roll. If combination
of original bet plus winnings
exceeds maximum for that bet
spot, excess will be returned
to player's account balance.
Chips. Chip denominations
of $1, $5, $10, $25 and $100
for placing bets. Clicking
on a chip will change the
value of the chip icon attached
to the cursor.
Table Layout. Clicking
on bet spots in the table
layout grid places chips for
your wager on that bet. Left-click
to place chips, right-click
to remove them.
Results Board. A wood-framed
box in the upper left corner,
the Results Board shows results
from previous throws as the
faces of two dice and a numerical
total.
Bet Meter. A numeric
meter displaying the total
of all bets on the table.
The figure represents new
bets placed between rolls
plus unresolved bets from
the previous roll.
Puck. A round disc
labeled ON or OFF to indicate
the Point. When the Point
is established on a Come-Out
roll, the Puck is flipped
to ON and moved above the
number corresponding to the
Point. Come-Out rolls are
indicated when the Puck is
OFF.
